Apr 13, 2008, 01:58 PM // 13:58
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#2
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Wilds Pathfinder
Join Date: Nov 2006
Guild: DDrk
Profession: W/Mo
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So true, it was extremely annoying vanq.
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Apr 13, 2008, 02:02 PM // 14:02
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#3
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Krytan Explorer
Join Date: Oct 2006
Location: The Netherlands
Profession: Mo/
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/Agreed.Don't remember the exact time it took me when i was vanquishing but it was a lot!
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Apr 13, 2008, 03:01 PM // 15:01
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#4
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Pre-Searing Cadet
Join Date: Sep 2007
Profession: E/Mo
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yeah it really needs one! can't remember how much time it took me, but the walking to the riders (with 2 insane Elementalist bosses ) took very long!
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Apr 13, 2008, 03:15 PM // 15:15
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#5
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Desert Nomad
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
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Quote:
Originally Posted by devos50
yeah it really needs one! can't remember how much time it took me, but the walking to the riders (with 2 insane Elementalist bosses ) took very long!
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It took me a couple of attempts to split those wind riders up and the rezzing was not fun, it is a huge walk back to those wind riders if they manage to kill you i think i had to run back two or three times too...
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Apr 13, 2008, 03:34 PM // 15:34
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#6
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Solution? Don't die.
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Apr 13, 2008, 03:41 PM // 15:41
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#7
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Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
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^solution to problems in GvG like ViO and such? Win before 18minutes.
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Apr 13, 2008, 03:53 PM // 15:53
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#8
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Ascalonian Squire
Join Date: Mar 2008
Location: Iowa
Guild: Teh Dark Empire
Profession: N/
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Took me and 2 other players + heroes about an hour to vanquish it... twas pretty annoying, but whattya gonna do.
/signed
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Apr 13, 2008, 04:53 PM // 16:53
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#9
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Desert Nomad
Join Date: Jun 2006
Location: Look out!
Profession: E/
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/signed
This was actually annoying enough that I still remember it. There's a couple places in proph that could use res shrines, lets face it they peppered factions and nf with res shrines, why not add a few strategic ones in proph?
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Apr 13, 2008, 05:16 PM // 17:16
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#10
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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Never had any real problems vanquishing there, took under an hour. However a res shrine at the temple to Balthazar would be a good spot.
/signed
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Apr 13, 2008, 07:38 PM // 19:38
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#11
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Well, all statues should be Shrines, if the Statue of Balthazar in the lost temple of Balthazar is not a Shrine, then it should.
Same goes for the rest of working statues.
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Apr 14, 2008, 08:52 AM // 08:52
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#12
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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While were at it, kessex peak aswell please.
How the bloody hell are you supposed to kill gazillions of rangers while being shot with 16+ punishing shots (not to mention whats hitting your h/h) and choking gases? (and yes i did do it after ALOT of deaths and ALOT of clovers).
Last edited by jiggles; Apr 14, 2008 at 08:57 AM // 08:57..
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Apr 14, 2008, 01:38 PM // 13:38
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#13
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Site Contributor
Join Date: Apr 2006
Location: Usa
Guild: TKC
Profession: N/
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/not signed
There is no need for it. All you need is a flatbow, any flat bow, and PULL manageable groups. I did it with just heroes and hench never died, so has our guild leader.
If yer dumb enough to wipe then "run forest, RUN!".
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Apr 14, 2008, 01:52 PM // 13:52
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#14
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Ascalonian Squire
Join Date: Jul 2006
Location: Blyth/Newcastle
Guild: Fun 'n' Games
Profession: N/Me
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/not signed
If it's not broke then don't fix it
Yes it does take a little while to run back to the wind rider's but if your carefull then you won't wipe.
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Apr 14, 2008, 02:11 PM // 14:11
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#15
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Even better idea: Turn temple with Balthazar statue to outpost. With res shrine right outside it and whatnot.
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Apr 14, 2008, 02:42 PM // 14:42
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#16
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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/not signed.
I agree. This area is extremely annoying and I'd love to see a rez shrine added right smack dab in the middle of the zone, however this truly is not "needed" and the developers won't waste time on something like this since they are prepping for GW2.
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Apr 14, 2008, 08:13 PM // 20:13
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#17
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Frost Gate Guardian
Join Date: Nov 2005
Profession: E/R
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/notsigned. I like Prophecies in that special pain in the ass way it is. =]
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Apr 14, 2008, 08:38 PM // 20:38
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#18
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/notsigned
Prior to GW:EN's power creep and Ursanway, it took more then an hour to vanquish a lot of zones.
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Apr 14, 2008, 11:18 PM // 23:18
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#19
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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This is as much to get this as I would like to see an outpost in dreadnaughts drift and mineral springs.Maybe an outpost might be nice.
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Apr 14, 2008, 11:20 PM // 23:20
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#20
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by holymasamune
Solution? Don't die.
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Couldn't have said it better.
/notsigned
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